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Nintendo Raises Switch 2 Prices Globally Amid Memory Chip Shortages

By Artūras Malašauskas May 09, 2026 4 min read Share:
Nintendo announced sweeping price increases for Switch 2 and other products across multiple regions, citing rising component costs and market conditions.

Nintendo has officially confirmed a wave of price increases affecting its flagship Switch 2 console, legacy Switch hardware, and subscription services. The changes take effect May 25 in Japan and September 1 in Western markets, according to the company's official announcement.

The Japanese-language Switch 2 system will jump from ¥49,980 to ¥59,980. In the United States, the console rises from $449.99 to $499.99. Canada sees a $50 increase to $679.99, while Europe moves from €469.99 to €499.99. These aren't isolated adjustments. The original Switch OLED model in Japan climbs to ¥47,980, and the base Switch reaches ¥43,980. Even the Switch Lite gets hit, moving from ¥21,978 to ¥29,980.

Documentation from Nintendo's corporate press release reveals the company is also raising Nintendo Switch Online subscription prices in Japan. Individual monthly memberships go from ¥306 to ¥400. Annual plans jump from ¥2,400 to ¥3,000. Family memberships increase from ¥4,500 to ¥5,800. The Expansion Pack tier follows suit, with annual individual plans rising from ¥4,900 to ¥5,900.

Why the sudden shift? Nintendo explicitly blamed "changes in market conditions" and the "global business outlook." The company expects to absorb ¥100 billion ($638 million) in additional costs this fiscal year. Memory chip prices have surged as AI data center demand gobbles up supply. Tariff measures add another layer of pressure. (This is the second time in a year that console makers have passed costs directly to consumers, and the math doesn't get easier.)

The physical reality of these changes matters. A customer walking into a store on September 2 will face a $50 premium for the same device they could have purchased weeks earlier. The box feels identical. The boot sequence takes the same amount of time. The only difference is the receipt. For budget-conscious families, that extra $50 might mean skipping a game or two. For collectors, it's another reason to hoard remaining inventory at the old price.

CNBC reports that Nintendo's sales forecast reflects the impact. The company expects to sell 16.5 million Switch 2 units in the fiscal year ending March 2027. That's down from 19.9 million units sold in the first nine months following the June 2025 launch. Analysts had projected higher numbers. Nintendo's net profit forecast drops 27% to 310 billion yen, missing analyst expectations of 418.5 billion yen.

Competitors have already walked this path. Sony raised PlayStation 5 prices by up to $150 in March 2026. Microsoft adjusted pricing on current-gen consoles last year. The industry-wide memory crunch has forced everyone to recalibrate. Electronics makers across gaming and beyond are grappling with the same supply constraints. Nintendo's president Shuntaro Furukawa acknowledged the situation in the official statement, apologizing for the impact on customers and stakeholders.

There's another layer to this story. The announcement came alongside news of Takashi Tezuka's retirement. The legendary game creator worked on Super Mario Bros., The Legend of Zelda, Super Mario World, and Super Mario 64. His departure marks another chapter in Nintendo's generational transition. Whether this timing is coincidental or strategic remains unclear.

Some products escape the price hikes. The Switch 2 Multi-Language System on My Nintendo Store in Japan stays at ¥49,980. UK pricing hasn't been finalized yet, with Nintendo Life noting that European currency revisions will be shared later. The company also confirmed price changes for playing cards and Hanafuda/Kabufuda cards in Japan, moving some to "Open Price" status.

Whether users actually pay for it remains the real question. The Switch 2 launched with strong momentum, selling nearly 20 million units in nine months. But the combination of higher prices and lower sales forecasts suggests Nintendo is bracing for a slowdown. The company's stock has fallen nearly 50% from its August peak. Memory procurement constraints will likely persist through 2026.

For developers and publishers, the pricing pressure creates a complex environment. Higher hardware costs could dampen attach rates. Subscription price increases might affect Nintendo Switch Online adoption. The company needs blockbuster first-party titles to drive sales. Pokémon Pokopia has performed well. Splatoon and Starfox games are scheduled for release this year. Two major Pokémon titles are planned for next year.

The industry watches closely. Nintendo's financial performance sets a tone for the broader market. If consumers push back against these increases, other manufacturers may reconsider their own pricing strategies. If they absorb the changes without significant resistance, expect more adjustments across the sector. The memory chip shortage isn't going away anytime soon.

Time will tell if this strategy sustains Nintendo's profitability. For now, the receipts speak for themselves.

Arturas Malas Artūras Malašauskas is an AI Systems Integrator with 20+ years of production-grade web engineering experience. He has designed, shipped, and scaled enterprise Python/PHP systems for logistics, SaaS, and public-sector clients. For the past year, he has focused exclusively on AI integrations: deploying open-source LLMs, building generative media pipelines (image, audio, video), and engineering multi-agent workflows for real production environments. His standard: reproducibility, security, cost-efficient inference—no vaporware. He documents and evaluates emerging AI tooling, separating verified capabilities from marketing noise. Technical editor at: muza-ai.eu, ai-verslas.lt, ai-naujinos.lt Connect on LinkedIn
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