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GameStop Bids $56B for eBay; Nintendo Raises Switch 2 Price to $500

By Artūras Malašauskas May 08, 2026 4 min read Share:
GameStop CEO Ryan Cohen proposes acquiring eBay in an unsolicited $55.5 billion deal while Nintendo confirms a $50 price increase for Switch 2 consoles across major markets.

The video game retail sector is experiencing a week of seismic shifts, with GameStop launching an audacious takeover bid for eBay and Nintendo officially raising the price of its Switch 2 console. Both announcements signal a broader industry reckoning with economic pressures and consolidation strategies that would have seemed implausible just a year ago.

GameStop submitted a non-binding proposal to acquire 100% of eBay at $125 per share in cash and stock, representing an aggregate undiluted equity value of approximately $55.5 billion. The offer includes a 46% premium to eBay's unaffected closing price on February 4, 2026, the day GameStop began accumulating its position. GameStop has already built a 5% economic stake in eBay through derivatives and beneficial ownership of common stock.

According to the official proposal letter filed with GameStop investor relations, the cash consideration is expected to be funded from a combination of cash and liquid investments on GameStop's balance sheet, which totaled approximately $9.4 billion as of January 31, 2026, and third-party acquisition financing. GameStop has received a highly-confident letter from TD Securities for up to $20 billion.

GameStop CEO Ryan Cohen outlined aggressive cost-cutting plans in the proposal, targeting $2 billion in annualized cost reductions within twelve months of closing. The breakdown includes approximately $1.2 billion from Sales & Marketing, $300 million from Product Development, and $500 million from General & Administrative expenses. On cost reductions alone, eBay's diluted GAAP earnings per share from continuing operations would increase from $4.26 to $7.79 in year one.

Cohen sees strategic value in combining GameStop's approximately 1,600 US retail locations with eBay's online marketplace infrastructure. The brick-and-mortar network would provide authentication, intake, fulfillment, and live commerce capabilities that could theoretically position the combined entity as a legitimate competitor to Amazon. Cohen told The Wall Street Journal he believed eBay should be doing more around live commerce, where brands sell directly to shoppers via real-time video streams.

Analysts have expressed skepticism about the deal's feasibility. GameStop shares fell 10% on Monday following the announcement, while eBay's stock gained 5%. The bid targets a business nearly four times GameStop's size—GameStop was valued at $11.9 billion as of Friday, while eBay was valued at $46.2 billion according to FactSet data.

eBay confirmed it received the unsolicited proposal and stated there had been no outreach from GameStop before the offer was made. The board will review the proposal with a focus on value to be delivered to eBay shareholders. Cohen said he would serve as chief executive of the combined company following close.

Meanwhile, Nintendo has confirmed it will revise the manufacturer's suggested retail prices of the Switch 2 system and Switch systems in Japan, the United States, Canada, and Europe. The price increases take effect on September 1, 2026, in most regions, with Japan's revisions taking effect on May 25, 2026.

In the United States, the Switch 2 MSRP will increase from $449.99 to $499.99. In Europe, the console will increase by 30 Euros to €499.99. In Canada, the price rises from $629.99 to $679.99. In Japan, the Japanese-Language Switch 2 system will increase from ¥49,980 to ¥59,980. The Multi-Language System available from My Nintendo Store will remain unchanged.

Nintendo is also raising prices on the original Switch hardware in Japan. The Switch OLED Model will increase from ¥37,980 to ¥47,980, the standard Switch from ¥32,978 to ¥43,980, and the Switch Lite from ¥21,978 to ¥29,980. Nintendo Switch Online subscription prices in Japan are also being revised to support appropriate alignment among regions.

The company cited changes in market conditions expected to extend over the medium to long term. Rising material costs, including increased RAM prices attributed to AI data center demand, have pressured console manufacturers globally. Both Sony and Microsoft previously raised console prices last year, with Sony announcing a $100 price increase for PlayStation 5 consoles in March.

The cheapest Digital Edition PlayStation 5 console has swollen by 50% since the platform launched in 2020. At this stage of PlayStation 4's lifecycle, the console retailed for as little as $200. Console manufacturers historically reduced prices over time, but the global economic situation has piled further pressure on the industry.

Nintendo apologized for the impact these price revisions may have on customers and stakeholders. The company deeply appreciates understanding from fans. When you hold a Switch 2 in your hands, the weight feels the same, but the $50 difference sits in your wallet like a forgotten receipt you can't quite justify throwing away.

Whether GameStop's eBay bid survives regulatory scrutiny remains uncertain. Whether consumers will accept the new Switch 2 price point without hesitation is another question entirely. The gaming industry is learning that nothing stays cheap forever, and neither do retail margins.

GameStop's official investor relations page contains the full proposal letter and accompanying materials. Nintendo's official press release details the complete price revision schedule across all regions.

Time will tell if Cohen's vision for a combined GameStop-eBay entity can materialize. Time will also tell if Nintendo fans will absorb the price hike without significant pushback. For now, the industry watches, waits, and recalculates its budgets accordingly.

Arturas Malas Artūras Malašauskas is an AI Systems Integrator with 20+ years of production-grade web engineering experience. He has designed, shipped, and scaled enterprise Python/PHP systems for logistics, SaaS, and public-sector clients. For the past year, he has focused exclusively on AI integrations: deploying open-source LLMs, building generative media pipelines (image, audio, video), and engineering multi-agent workflows for real production environments. His standard: reproducibility, security, cost-efficient inference—no vaporware. He documents and evaluates emerging AI tooling, separating verified capabilities from marketing noise. Technical editor at: muza-ai.eu, ai-verslas.lt, ai-naujinos.lt Connect on LinkedIn
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